2012 Stern X-MEN Magneto LE (#41/250)

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This is the second time I owned this game. I really enjoyed it and missed it when it was gone. A local person in Leesburg had this for sale, so I bought it. The first one I owned had a Beast figure and an Iceman sculpture. This game did not have it. I was a bit disappointed. I originally thought it was part of the game. But realized when I looked at Stern's site it was not. So somehow when I bought the first one from Betson Baltimore it had those figurines added.

I have bought these sculptures again and a few other figurines to add to the game. I'll hold off on the other figurines for now.

I was looking at my photos of my first X-Men Magneto LE. It is #43/250. I comment that I wish it were one less to be the meaning of life. Well, then this is #41/250 so I guess I wish this were one more to be the meaning of life. At least I am honing in on it... If you look at the 3rd photo of the first game, you can see Beast on the left and Iceman on the right that are not in this game.

Items Added:

Tilt Topper Topper

Color DMD LED display (not added yet) - I like LED better than LCD, but everyone's opinion is different.

Beast Bust by Bowen Designs from eBay (so hopefully this link will work as history).

Iceman Bust (Clear Edition) by Bowen Designs from eBay.

Tilt Graphics Game Blades.

X-Men Wolverine Newton Bracket Kit by Mezel Mods.

Cliffy Protectors for the hole, trough entrance, plunger lane and magnet protector and red posts.

Pinbits plastic protector set.

Super bands from Marco Specialties. Replacement Wolverine was also purchased from Marco. (I couldn't take the bracket out easily so will just keep the original with bracket with the game.)

GI spot light and flasher wiring for Iceman by Pinball Refinery. This mod is not listed. I found it referenced on pinside. (I could have probably done it myself but much more convenient to buy from them.) I used a light from Comet Pinball with wires already installed and a connector.

The pictures have been taken with the glass off to get a better picture.

This game comes with a manual.

item Click on the Internet Pinball Database logo to the left. This is a GREAT resource to find out about the machine, see pictures, see reviews and download the rule sheet if one exists for the game. This provides additional insights into playing the game.

 

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Color DMD and display/speaker decal added.

 

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It looks great with the color display, game blades, Beast figure, Iceman figure, and modified Wolverine.

 

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Beast is glue gunned to the plastic below the base and his elbow is glued to the plastic near the blue dome. It is not really noticeable but I may try to fix it up a bit. I just want to be sure it will not fall when I lift the play field.

 

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Iceman is peaking out the back. The clear (as compared to the cloudy) figure looks great.

 

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Tilt Topper added.

 

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Ignore the photoshop lines at the bottom. The game looks naked without the Beast and Iceman busts. I will add game blades and other figures.

 

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Imagine game blades, Beast on the left, Iceman on the right and a few other figures in between.

 

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I'm going to change Wolverine to a smaller newton ball target with a smaller Wolverine on top. I will keep the original.

 

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The cabinet looks nice...

 

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..except for one small tear. Thankfully mostly on the black area. It is hardly noticeable unless I glaringly point it out.

 

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Nice right side.

 

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Some of the parts to be added.

 

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I will take off the ramps. The Iceman ramp is connected with two 3/32" allen nuts. It sits on 3 thin washers so pay attention when you remove the ramp.

 

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This is the top of the right ramp but is acually made from two parts.

 

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Left top of ramp.

 

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Left lower ramp. The blue flasher also has a wire to disconnect.

 

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I'll start taking off the left lower ramp. Pointing out the screws.

 

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Another screw.

 

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Wires to disconnect. I use number flags to label connectors and the holes they go through.

 

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These two screws also need to be taken off.

 

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Lower left ramp removed.

 

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The left top section comes off next. The two screws at the entrance to the ramp were hard to unscrew. They were at an angle and when I removed the ramp, it looked like there where two sets of holes. Use the set closest to the art work.

 

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The screws are obvious. I note them as shown below. I also note the connectors and holes for each ramp section.

 

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Left ramp removed.

 

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Remove two 3/32" allen nuts.

 

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Note the metal expander is inside the metal ramp. So I have to take out the middle section first.

 

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The center section of the right ramp is connected with these two screws.

 

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It is also connected to the post below the yellow flasher.

 

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Remember that the metal expanders goes inside the metal part of the ramp.

 

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Now I take out the lower metal ramp with the 3/32" allen wrench.

 

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Lifting up the ramp. Note that the ramp sites on the metal bracket with three washers.

 

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Remove the top right ramp section. Remove two screws I'm pointing at.

 

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Remove these screws.

 

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Ramp removed.

 

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The ramps removed with screw positions noted.

 

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Both ramps removed.

 

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Apron removed to add protectors.

 

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The auto plunger needs to be removed to get to the wood screws.

 

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Coil bracket removed.

 

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This part will be removed next.

 

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Removed.

 

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Loosen screws to allow protectors to get into the proper place.

 

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Two screws loosened.

 

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Third screw loosened.

 

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The flat protector will go under the right black wood.

 

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Protector installed under black wood.

 

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Tighten three screws.

 

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Add back auto plunger assembly.

 

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Protector will be added around this scoop.

 

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The inner black wood will need to be loosened as well as the two screws around the scoop.

 

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But first add the protector on thr right wood under the level as shown above.

 

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Now we work on the scoop.

 

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Loosen screws.

 

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Remove screws around scoop.

 

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Slide protector under wood and position.

 

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Screw in.

 

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Tightened screws for black wood. done.

 

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This protector goes into the trough.

 

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I need to loosen the trough assembly.

 

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Protector in place.

 

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Reattach trough

 

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Reattached.

 

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This hole is protected next.

 

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The two plastics have to be removed.

 

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I needed to hold the post to unscrew the top of both posts.

 

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Remove lower scoop.

 

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Removed.

 

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Remove the other post.

 

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Everything removed. Clean with alcohol.

 

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Added red superbands.

 

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Cliffy installed.

 

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Posts re-installed.

 

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I will remove the Wolverine figure.I removed the four nuts. I'll remove the spring next.

 

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Spring removed.

 

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Plate removed. Now I can wedge out the Wolverine.

 

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Wolverine removed.

 

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Need to clean. Add red rubbers. Add newton assembly.

 

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Newton assembly installed.

 

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Base added.

 

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This opens up the Beast shot and makes the Wolverine multi-ball harder.

 

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Left sling protector and red rubber.

 

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Right sling protecto and red rubber.

 

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Red rubbers replaced.

 

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Plastic and protector re-installed.

 

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This black rubber will be replaced next.

 

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Replaced.

 

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This magnet core is mushroomed, as usual. As shown in other photos, the 3/4-16 jam nut was solidly attached with lock tight. I bought a 12" large flat head screw driver. I attached a locking wrench to it and luckily was son was visiting for Christmas and helped me get the nut off.

 

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Before I work on the magnet, I wanted to remove the spinning disk assembly to replace a regular flasher with an LED.

 

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Spinner removed. Red flasher I couldn't get to available.

 

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Replaced lamp with LED.

 

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Magnet core removed.

 

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File around the hole to get some burrs off.

 

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Inserting the magnet core.

 

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Install the protector around the magnet core.

 

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Magnet core locked in with jam nut.

 

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This plastic will be cleaned and a red rubber added.

 

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Replaced.

 

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The plastics back here will be removed to get tothe gate that is missing the screw.

 

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While playing the game, balls got stuck. I realized this gate was not attached. I temporarily used a tie. Now that I am working on the game, I will add back the screw, that I found rolling under the right sling.

 

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Magneto removed.

 

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Added the protector. Replaced lamp with LED flasher.

 

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Replacing ramps.

 

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Adding Iceman

 

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GI blue light will go here.

 

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Iceman installed

 

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Added Beast on the left and aligned and glue gunned. Then I realized he would not fit below the glass. Took off top plastic but too low. Then realized I could use a smaler post by about 1/4" and that did the trick.

 

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Beast looks good but look at photos below where he is a little lower to fit under the glass.

 

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Original post at left. Smaller posts at right.

 

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Now Beast fits. I removed some of the glue, but he is still secure.

 

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I spent the day trying to figure out how to get a Wolverine figure on top of the newton ball mod. I bought a small Wolverine but he looked lik he was on steroids and I was not happy with how he was standing and the large ungly base. So decided to reuse the existing Wolverine (I actually had a second one). Above the newton ball, it was about 1/2" too high. I cut the base of Wolverine off with a hack saw. I removed the post from the lower bumper. The bumper is higher so I needed to remove a portion of the back.

 

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I cut an additional section on the back.

 

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I used a wire cutter to remove this piece.

 

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Somehow without measuring this was just about the perfect cut.

 

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Wolverine in position to ensure the ramp clears his arms.

 

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Wolverine glued to base and lower bumper.

 

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Blades installed.

 

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This decal will be added to the speaker and display wood when I replace the Color DMD. Then this game should be complete and I will add the glamour shots.

 

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This boring black wood will have a decal added after I remove the limited edition sign.

 

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Limited edition sign removed.

 

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I will remove the speaker, display and brackets to add the decal.

 

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Photographing the ground wires and other positions.

 

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Wood removed. Red plastic removed. I wil take off the black frame and clear plastic next.

 

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Clear plastic removed.

 

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The decal to add. This decal, I realized, was a bit different than my Spiderman. The Spiderman decal went into the bend of the wood for the display and speakers. I used a hair dryer to form the decal. Here the decal was cut so it did not curver around at the edges. It was easier to install. I think it will look fine.

 

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Installed.

 

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Limited edition sign added back.

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Warranty

As of August 1, 2014, we will no longer provide a warranty with our pinballs unless you purchase a separate warranty from us. A 1 year warranty is $500 or pay as you go if you even need it. If you buy it directly from us and take it home yourself, you will be inspecting it to ensure it works. If we deliver, we will ensure that it works 100% when delivered.

Reasons You Should Let Us Deliver Your Pinball (or Another Machine)

  1. We will NOT provide a warranty for the machine since we cannot be assured that a problem did not happen when you transported the machine. (As of August 1, 2014, we will no longer provide a warranty with our pinballs unless you purchase a separate warranty from us. A 1 year warranty is $500 or pay as you go if you even need it. If you buy it directly from us and take it home yourself, you will be inspecting it to ensure it works. If we deliver, we will ensure that it works 100% when delivered.)
  2. We take responsibility for any damage that may occur during the delivery process.
  3. We professionally set up the machine, connect all the connectors, attach the legs, head, etc. and ensure that the pinball works properly. If anything is out of adjustment due to moving the machine, we can fix it in a few minutes as compared to having to come to your house later and charging you a trip fee and repair charge.
  4. If anything major is out of adjustment, we can order parts and repair. This hardly ever happens but it could and you and the machine are protected.

Delivery Options

We are currently set up for local delivery only within the Northern Virginia, Washington DC, Maryland, and North-Eastern West Virginia area. If you are interested in shipping the pinball machine, we will contact a shipper. You will pay all crating and postage costs.

If you would like us to deliver and set up within 50 miles of Purcellville, the charge is $300; within 100 miles $475. The delivery charge includes delivery to a first floor or basement level if walk-out.

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You may also come and pick up the machine from our location.